This is where i archive all the stuff I work on for my campaigns, and those of my friends.
Walking in Shadow is our latest campaign, set just after the end of Angel Season 5; one year after the end of BtVS sesaon 7. It revolves around an original cast, but several loose plot points are resolved and Season One and Two feature guest stars from the old show. THe main show is actually a experimental crossover with Stargate and Smallville, testing out some of the rules we've recovered from the forum. Also, with season Three, the world has evolved and changed into something a little close to some of the popular modern fantasy novelists like Laurel K. Hamilton and Simon R. Greene.
The latest addition to my RPG collection, I've done up rules for the popular Sci-Fi Channel franchise, Stargate SG-1 and Stargate Atlantis. This is still a work in progress, but the core stuff is complete so I thought I'd share it.
This is my attempt to spice up the Star Wars D20 classes, as well as convert the skills and feats to match the D&D 3.5 counterparts. These classes are a significant upgrade from the Revised Core Rulebook, especially the Jedi. Not for those who think the pre-existing Jedi rules are over-powered. It is for those that feel the current D20 system is a little too restrictive and unrealistic when it comes to giving characters options without multi-classing.
Star Wars "3.5" House Rules & Revised Classes
For a couple of major campaigns, in the early days of D20 Modern, before Urban Arcana or the Stargate SG-1 RPG was released, I did up a bunch of custom stuff for a multi-versal crossover that should not have been. As a result, we created a new class system for D20 Modern and a Stargate rules set to allow us to run the campaign wtih more experienced heroes.
Stargate SG-1 House Rules for D20 Modern
Hero Deity Quick Creation Guide - This is a template to add to any PC or NPC that suddenly achieves Divine Rank 0, according to Deities & Demigods. I found the book was great, but poorly organized. Use this template if you feel like taking your campaign to the next level.
I created a few Archangels for an old campaign I ran years and years ago. They were my first foray into writing for a game, and I still love reading over them, even after all these years. I really should run another game.